The DosMod-Player




DosMod 1.9 downloadbutton  mod.zip


This modplayer comes to you in a ZIP-file containing a textfile which will describe its usage. As it is a DOS-Player awaiting command line parameters, it is usefull to combine a file extension (like MOD) with this programm and its default command line parameters. Than you only need to double-click a mod-file and playback will start. The realtime peak meter will look better when the modplayer is displayed in full screen mode.
With Windows XP you might want to use DosBox which fully supports this player.

Screenshot vom DOS-ModPlayer

This player is only capable of playing with SoundBlaster or 100% kompatible cards, because I direcly programm the DSP. I use full 32-Bit mixing (even with 8-Bit cards) together with Interpolated Sampling (ISP), to get the best results. Also a simulated surround sound is simulated, if aktivated, and a realtime peek meter. I plan the porting of this project to windows so that I can use Drivers for sound output and do not need to programm the soundcard myself.

This player runs with all soundblaster 16 kompatible cards. Also DOS-Emulation is no problem. And again it will run in the background as a jukebox under Windows.

To run the player open a DOS-Box and use the following command: "MOD GAMETUNE.MOD".. The needed parameters to find the sound card are read from the blaster environment var (which is properly set, isn't it).

This player can only play 4 channel protracker mods, because on the first hand I did not have any literature anyway and on the other hand I had many timing issues and therefor needed to use nerly complete assembler coding.

The player sounds best on a 486DX-66 (minimum), a SB-16 (anything from SB16/AWE and so on...) and DOS 3.2 (minimum, use DOS5.0 to upload drivers)